"NPC_CombineDropship.RotorLoop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_140dB"

	"wave"			"npc/combine_gunship/dropship_engine_distant_loop1.wav"
}

"NPC_CombineDropship.NearRotorLoop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_130dB"

	"wave"			"npc/combine_gunship/dropship_engine_near_loop1.wav"
}

"NPC_CombineDropship.FireLoop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_130dB"

	"wave"			"npc/combine_gunship/gunship_fire_loop1.wav"
}

"NPC_CombineDropship.OnGroundRotorLoop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_130dB"

	"wave"			"npc/combine_gunship/dropship_onground_loop1.wav"
}

"NPC_CombineDropship.DescendingWarningLoop"
{
	"channel"		"CHAN_STATIC"
	"volume"		"VOL_NORM"
	"pitch"			"PITCH_NORM"

	"soundlevel"	"SNDLVL_140dB"

	"wave"			"npc/combine_gunship/dropship_dropping_pod_loop1.wav"
}
